AI Insights · Timothy · April 2024
Top Otome Games in Australia Q1 2024: Unified Platform Performance
Explore the performance of the top 5 Otome games in Australia during Q1 2024, including trends in weekly downloads, revenue, and active users.
The first quarter of 2024 has been an exciting period for Otome games in Australia. Here, we take a closer look at the performance metrics of the top 5 Otome games on a unified platform, encompassing data from both iOS and Android. All data is sourced from Sensor Tower.
Love and Deepspace
Released in mid-January, Love and Deepspace saw a strong start. Weekly revenue peaked at around $58K in early February before gradually declining to approximately $7.4K by the end of March. Weekly downloads showed an initial surge of over 15K in the second week of January, but tapered off to under 1K by the last week of March. Active users also saw fluctuations, starting at around 7.4K and peaking at over 16K in late January, before stabilizing around 15K towards the end of the quarter.
Tears of Themis
Tears of Themis experienced a steady decline in both revenue and active users throughout the quarter. Weekly revenue dropped from about $7.6K at the start of January to approximately $1.1K by the end of March. Downloads followed a similar trend, beginning with 159 and decreasing to 57. Active user numbers decreased from 1.2K in early January to around 880 by the end of the quarter.
Ensemble Stars Music
Ensemble Stars Music showed modest financial performance. Weekly revenue fluctuated, peaking at nearly $2.8K in early February and ending the quarter at around $665. Downloads remained relatively stable, averaging around 100 per week. Active users hovered around 900 in January, with a slight decline to approximately 726 by the end of March.
Flipped in Love
Flipped in Love maintained a low but consistent revenue stream. Weekly revenue ranged from $1K to $2.6K throughout the quarter. However, the game had negligible download activity and minimal active users, peaking at 22 in early January and dropping to 10 by mid-February.
Disney Twisted-Wonderland
Disney Twisted-Wonderland had a fluctuating yet notable performance. Weekly revenue varied from around $2.2K at the start of January to approximately $1.6K by the end of March. Downloads saw a spike in the fourth week of January with 911 but averaged around 150 for the rest of the quarter. Active users began at 646 and increased to 775 by the end of March.
For more detailed insights and data, visit Sensor Tower.